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Originally published @ Interactiondesign.tv, March 2010

Short URL: http://u.nu/9r387

From the late 1980s to the late 1990s I was lucky enough to call myself a professional game graphic artist. In those days computer game development was in the middle of a revolution from 2D to 3D visuals, but I preferred the charming simplicity of 2D pixel graphics, nowadays referred to as pixel art.
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Short URL: http://u.nu/9z8z

An interview with Metin Seven by Anders Carlsson, for his master thesis about the history of chip music, August 2009.

AC: Hi Metin. I’m a tracker musician researching the history of chipmusic for a master thesis. Currently I’m looking the epistemology of the word chipmusic (or chiptune). Since you were involved with SIDmon (the first synthetic Amiga tracker, right?) I wanted to ask if you have any memories of this.

Hi Anders. That’s the coolest master thesis subject I’ve heard of so far. :-)
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Short URL: http://u.nu/7d3t

An interview by the German Amiga computer magazine Amiga Future, June 2008.

AF: Hello Metin, first of all, thank you for this interview. Let’s start with some information about you (age, profession, hobbies, …).

My name is Metin Seven. I am a freelance designer and illustrator, 36 years old. When I’m not creating graphics I love to walk in a nearby forest and philosophize about life, death, the universe and such light-hearted subjects. Other hobbies include watching movies with my wife and listening to old Commodore chiptunes without my wife. ;)

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